Welcome to this tutorial! We are going to create a very simple roguelike game, playable in any modern browser. To achieve this, our language of choice will be JavaScript; to simplify our work, we are going to use the rot.js toolkit.
This tutorial covers creation of a game to be played in a web browser. See here for a version of the game ported to Node.js so it can be played in a terminal emulator.
The tutorial consists of three chapters, which gradually add more and more functionality. The game itself is pretty simple: motivated by this video, a player needs to find an ananas (pineapple) hidden within several boxes in an underground dungeon. It is necessary to find the ananas before Pedro (the ananas owner) finds and punishes you for sneaking into his warehouse.
NOTE: Working code samples from this tutorial are hosted at jsfiddle.net and use rot.js from GitHub. Please note that GitHub is not a CDN; you should use your own servers to host all the necessary files.
Create the basic data structures, initialize the output area, generate and draw the map
Part 2: Asynchronous game engine, player character
Introduce the player character, add it to the engine/scheduler, let it move around
Let the player open boxes (to make the game winnable); implement Pedro and his pathfinding (to make the game losable)